Zenless Zone Zero 3.2 Claret Drive Disc and Team Guide: DEF-Scaling "Vanguard", W-Engine, and Shiyu Defense Lineups
Version 3.2 "Her Hidden Past" launched on 2026-09-09 with the two new S-Rank Agents Claret and Roxie plus a Nanamiya rerun; "Vanguard" is the fifth combat specialty after Attack, Break, Support and Anomaly . The official site is a JS-rendered SPA, so numbers here carry specific sources and should be confirmed against the official announcement. For more details, please refer to Gghubs
Applicable version: 3.2 "Her Hidden Past" (launched 2026-09-09; official site is a JS-rendered SPA, confirm numbers against the official announcement)

Zenless Zone Zero 3.2 Claret mechanics: turning DEF into damage
Vanguard specialty and DEF conversion
Claret's core passive converts DEF into the base value of her attack strings, which crushes the value of ATK main stats . To judge a Drive Disc, first ask whether it carries DEF stats, not ATK.
Sharp crit and counter support
At 100% crit rate, each point of overflow triggers an extra sharp-crit check . That rules out the classic "cap crit rate then dump into crit damage" path; instead you balance the two.

Zenless Zone Zero 3.2 Drive Disc stat table
| Piece | Main stat | Substats (in order) | Notes |
|---|---|---|---|
| 4-pc | DEF% | Crit rate / Crit DMG / DEF | DEF is the damage base |
| 2-pc | DEF% or Crit rate | DEF / Crit DMG | Fill whichever gap |
| W-Engine | Signature "Crimson Desire" | — | Grants DEF-side buffs |
How to pick main stats
Choose DEF% main stats, because the damage base comes from DEF . Order substats as crit rate, then crit damage, then DEF: crit rate sets the floor for sharp-crit triggers, crit damage raises the ceiling, and DEF is already covered by main stats and set bonuses.
Substats priority
The reasoning is simple: below 100% crit rate, sharp crit never triggers and value falls off a cliff, so keep an extra crit-rate roll in substats rather than stacking crit damage for a nicer number (trade-off reasoning). Exact thresholds depend on the official announcement and in-game testing.
Zenless Zone Zero 3.2 team lineups
| Lineup | Agents | Roles | Rotation |
|---|---|---|---|
| Vanguard counter | Claret + Roxie + Support | On-field carry + Break + buff | Roxie breaks daze first, Claret stays on field |
| Double-crit quickswap | Claret + Wind Break + Anomaly | Carry + control + Anomaly | Break opens, Anomaly applies, Claret finishes |
Why Roxie is the first-choice partner
Roxie is a Wind Break Agent who buffs the whole team's crit . For a Vanguard carry gated on crit rate, a teamwide crit buff pushes past the threshold and beats slotting another raw DPS (trade-off reasoning).If you're not familiar yet, you can check the Zenless Zone Zero strength rankings.
Using the Nanamiya rerun slot
Nanamiya (Ether Break) reruns this version. If you own her, she can replace a generic Break slot, but she is not mandatory; when resources are tight, finish Claret's Drive Discs first.
Zenless Zone Zero 3.2 Shiyu Defense tips
Opener and daze
Shiyu Defense front-loads its time pressure into the first 30 seconds. Break the enemy's daze with your Break Agent before Claret takes the field, so her on-field window does not get interrupted by counters (trade-off reasoning).
Common mistakes
- Sending the carry in first and losing time to enemy shields.
- Stacking crit damage while crit rate sits below 100%, so sharp crit never fires.
- Keeping an ATK main stat on a Drive Disc and wasting a slot.
- Forgetting to refill energy before a swap, leaving the next Agent idle.
Zenless Zone Zero 3.2 resource plan
| Priority | Item | Why |
|---|---|---|
| High | Claret 4-pc Drive Discs | DEF is the damage base |
| High | Signature W-Engine | Directly raises DEF-side value |
| Medium | Roxie investment | Teamwide crit buff |
| Low | A second DPS line | Role overlap |
What to farm
First farm stable DEF main stats on Drive Discs, then refine the W-Engine; elite materials follow in-game drops, and exact counts depend on the official announcement.
Drive Disc farming without waste
Lock the 4-piece set slots first, then replace pieces with bad substats one at a time. Prioritize the two core pieces for both crit rate and DEF, because those carry the highest stat weight (trade-off reasoning). Since Claret's damage base sits entirely on DEF, missing a single crit-rate roll can break the sharp-crit chain, so farm the core pieces to a stable line before touching the rest.
Building the second half of the roster
After Claret is set, decide whether Roxie or a rerun Nanamiya fits your account. Roxie brings a teamwide crit buff , which matters most for a threshold-gated carry; Nanamiya is a flexible Break option. If your Drive Discs are still short on crit, take Roxie first and treat Nanamiya as a later luxury (trade-off reasoning).
Reading patch dates instead of guessing
Two dates anchor this plan: the 2026-09-09 launch and the 3.2 preview roundup . Treating the launch as the clock start, the second half of 3.2 is when Shiyu Defense lineups settle, so bank materials early and do not chase a second DPS line before the core pieces land.
Zenless Zone Zero 3.2 FAQ
Q: Should Claret stack ATK in 3.2?
A: No. Her damage scales off DEF, so ATK main stats are low value; pick DEF% main stats instead.
Q: What crit rate should I aim for?
A: 100%. Overflow converts into extra sharp-crit checks, and below 100% sharp crit never triggers .
Q: Is Roxie worth building?
A: Yes. She is a Wind Break Agent who buffs teamwide crit, a direct gain for threshold-gated Claret .
Q: Is there compensation for the 3.2 downtime?
A: Yes, 300 Polychrome for players at Inter-Knot level 4 or above, claimable until the version ends.
Action checklist
- Farm Claret's Drive Discs for DEF% main stats first.
- Balance crit rate to 100%, then add crit damage.
- Open fights by breaking daze with Roxie or a generic Break Agent.
- Land your first burst within the opening 30 seconds of Shiyu Defense.
- Claim the 300 Polychrome compensation before the version ends.
Game Guides
- Arknights "Yesterday's Sea" SideStory Preview and October 2026 Sanity Plan
As of 2026-10-03 the official Arknights site has posted a preview for the "Yesterday's Sea" SideStory, themed around Iberia. Three things to do before it opens: stockpile at least 1,200 Sanity, raise one AoE Caster plus one high-ground Sniper, and set aside at least 1,800 Orundum for the two October banners.
- Palworld 1.0.5 Breeding Guide: Passive Inheritance Pools, Four-Slot Combos and Work Suitability Roles
Palworld is currently on v1.0.5 (2026-09-15). Since the 1.0 launch on 2026-07-10 ended early access, the Pal roster has grown to 287, the player level cap has risen from 65 to 80, and two new systems, Awakening and Mutation, have joined the game . The breeding rules themselves did not change: an egg inherits from the combined passive pool of both parents, every Pal carries at most 4 passives, and the reliable way to hand a specific trait to a child is to have both parents carry it.
- Reverse: 1999 4.0.0 Dongzhi Team Building: Huntmarked Witch Crossbow Rotation, Friend Support and Mane Bulletin Clears
two new Dongzhi characters plus a generalist support such as Little Rhiannon and a generalist sustain slot such as Marcia, Riddle or J produce a squad that performs in Mane Bulletin and Spotlight Flashback alike The patch went live on 2026-09-24 and the official site lists 4.0.0 as the current version . This piece covers team building, rotation and reward order only, with rules and rewards taken from official announcements. Applicable version: 4.0.0 "Gatekeeper" (launched 2026-09-24)
- Love and Deepspace Midnight Sleepless Guide: Rank 1 Outfit Unlock, the 75% Wish Split and Event Shop Priorities
Love and Deepspace limited banner for the Midnight Sleepless event opened after the 2026-09-22 update and closes at 04:59 on 2026-10-10. You pick 3 of the 5 limited-5-star Memoria, and the ones you pick take 75% of the 5-star drop rate while the unselected event Memoria and the permanent pool split the remaining 25%. The Moonlit Pour event shop runs a day longer, closing at 04:59 on 2026-10-11.
- Honkai Star Rail 4.6 Pearl Team Guide: Elation Resource Loop, DEF Scaling and Light Cone Priorities
Pearl, the Elation-path 5-star Ice character added in Honkai Star Rail 4.6, is unusual because her kit scales largely off DEF rather than ATK, and her Ultimate advances allies and generates the Elation resource. She does not replace a damage dealer so much as the survival-plus-tempo slot, and that distinction decides which teams she actually improves. Pearl is available for the whole of 4.6, with Feiying rerunning in the first half and Thousand-Forged Blade in the second . Version 4.6 "Dance With the Beast Before Moonrise" went live on 2026-09-28 . The official announcement does not publish every multiplier, so figures that depend on exact scaling are marked as subject to the official notice, while team and rotation logic comes from mechanics disclosed in the version preview. Applicable version: 4.6 "Dance With the Beast Before Moonrise" 
- Genshin Impact 7.1 Visner Build Guide: Star Swirl Teams, Sacrificial Blade Stacking and Constellation Value
Visner, added in Genshin Impact 7.1, is a 5-star Anemo sword user built as a Star Swirl main DPS. Her Skill enters an empowered state that applies Anemo infusion and grants two stacks of Sword Qi, and her special Skill climbs through three tiers, with the tier-three cast summoning an extra Spirit Blade hit. In my own testing, a C0 Visner with her signature cleared a single-target ice-coffin setup in about 60 seconds, against roughly 90 seconds for a C0 Dreamweaver Mizuki and about 65 seconds at Mizuki C2. So C0 plus signature edges out C2 Mizuki, but not by a landslide. Version 7.1 "Requiem Toward the Underworld" launched on 2026-09-23, with the banner set boosting Visner and Vaanisa across two wish periods. Every figure below carries its source. Applicable version: 7.1 "Requiem Toward the Underworld" 
- Wuthering Waves 3.7 Heart Build Guide: Dreamward Heart Echoes, Dual-Mode Rotation and Resonance Chain Picks
Heart, the Sentinel added in Wuthering Waves 3.7, is a 5-star Conducto Rectifier main DPS whose damage is almost entirely Resonance Skill damage. Repeated testing puts the finished panel at 2400+ ATK, 78% to 85% CRIT Rate, 270% to 280% CRIT DMG and 130%+ Resonance Efficiency. Her key Resonance Chain nodes are 0, 2, 3 and 6, and node 2 is the breakpoint that fixes the rotation and the multipliers at the same time. Version 3.7 "Mirror-Locked Illusions, Heart-Illuminated Dust" finished maintenance between 04:00 and 11:00 on 2026-09-30, with compensation of 300 Astrite and 2 Crystal Solvents . The official site is a JS-rendered SPA, so every figure below carries its source and should be confirmed against the official notice and in-game values. Applicable version: 3.7 "Mirror-Locked Illusions, Heart-Illuminated Dust" 
- Zenless Zone Zero 3.2 Claret Build Guide: Vanguard Defense Scaling, Crimson Yearning W-Engine and Drive Disc Stats
Claret, Zenless Zone Zero 3.2 first Vanguard agent, scales every damage multiplier off DEF. ATK rolls and normal CRIT DMG rolls do nothing for her; once CRIT Rate passes 100%, every extra point feeds a second critical roll called Sharp Crit. The build order is therefore: stack DEF first, balance CRIT Rate second, and only then chase CRIT DMG. Version 3.2 launched on 2026-09-09 and introduced Vanguard as the fifth combat speciality after Attack, Stun, Support and Anomaly. This guide breaks Claret down into mechanics, W-Engine choice, Drive Disc stats, material list and three team templates, with sources marked throughout. Applicable version: 3.2 "Her Hidden Past"