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A Palworld base should not build a little of everything. Lay it out in three zones — gathering, crafting, hauling — and put exactly one Pal on each station, with everything else shifted to transport or planting. Since v1.0.4 dropped Ancient Bark gathering to Work Suitability Lv. 1, the early wood chain costs far less to start .
Full-starring Artificial Somnambulism in 4.0 comes down to two rules: teams cannot reuse characters, and Insight III goes only to each team's core. Write the three jobs down first (damage, debuff, survival), then concentrate Insight III on one core per team and stop resonance at 10 .
Build the active memory to its level cap first, break through only when the cap blocks you, and dump Empyrean upgrades into a single card. Each day, clear dailies and the home loop before material stages. A limited banner's 70-pull soft pity costs 10,500 diamonds, so never trade diamonds for stamina .
Full-starring Forgotten Hall in 4.6 is a speed problem before it is a roster problem. A carry wants 134 speed for two actions in the opening cycle, and supports want 160 to move before the enemy and apply buffs. Two teams cannot share characters, so split jobs first, then chase stats .
The 7.1 double Cryo banners are less about who to pull and more about what you farm afterwards. Cryo carries want a Cryo DMG goblet and 70 percent crit rate before crit damage climbs to 140 percent; support slots want energy recharge and EM instead of competing for crit pieces .
Two Electro five-stars landed in the same 3.7 patch and your Astrite only covers one. The answer is short: pull the weapon banner first (80 pulls guarantees the rate-up, 12,800 Astrite), then consider Resonance Chain 1 or 2. Chains 3 and up do not decide a Tower clear .
Clearing Shiyu Defense at full stars is not about raw investment. It is about stun order and about never reusing a team across the two halves. Split three teams by job (rush the clock, hold the line, cover the weakness), keep one good drive disc set on the deepest node, and let the other two run 4+2 stopgaps until 3.3 lands .
Spend the last two weeks of October clearing the Hengyuan Jinliang event rewards first, then push Elite 2 with leftover sanity in the order chips, LMD, skill summaries. A six-star from E1 max to E2 costs a flat 180,000 LMD and roughly 900–1,100 sanity .

Applicable version: v1.0.5 (official patch notes, 2026-09-15) · 1.0 release line (Steam release date 2026-07-09)
Pull order in 4.0 comes down to one question: does your account lack a Star DPS or a Beast DPS? Huntsworn Lilya (Star) and Drake (Beast) are the only two 6-stars this patch, and taking one character from zero to Insight III level 30 costs 258,000 Sharpodonty and 32 affinity materials — roughly 8 to 10 days of natural Activity at 240 a day.
Love and Deepspace 6.0 hands out a little over 6,000 Diamonds across the four home activities, which is 40 pulls at 150 Diamonds each. A limited banner's 70-pull soft pity costs 10,500 Diamonds, so the 4,500 Diamond gap is about nine weeks of dailies and weeklies. Clear the home every day, buy your seven weekly tickets, and do not pay to close a 30-pull gap.
Planar Fissure ends 10/25 03:59. From 10/18 you have 7 days, 1680 Power and 42 runs. Fix the elemental Sphere, then the Energy Rope, and stop at 2 crit lines.
Genshin Impact 7.1 gives away two five-stars: Tabletop Troupe lets you take one limited unit from Tartaglia, Nilou, Baizhu, Chiori, Clorinde and Varesa, while Snowbound Journey lets you take one standard-banner unit. Both close on 2026-11-03 at 14:59, both are one-pick-only, and the limited pick should go first.
3.7 ships two Electro 5-stars, and both of them want the same echo set. Run 4C+3C+3C+1C+1C for exactly 12 COST, stop rolling at 70% crit rate and 140% crit damage, and hand the best set to the deepest tower zone instead of spreading it.
Phoenix arrives in the first half of 3.3, and taking her from zero to Shiyu-ready costs up to 28,800 Polychrome, 3.105 million Dennies and 300 Senior Investigator Logs. Her job is anomaly application plus team-wide anomaly crits, not on-field main DPS. Pull if your account has no Fire anomaly slot. Skip if your Fire anomaly core already works, and wait for Severian on November 11 if what you actually need is front-loaded damage.
Applicable version: CN server, live as of 2026-10-18 (Arknights has no version numbering; official announcement dates are the anchor). Naming note: this is CN-server content, so operator names follow the romanized CN form used across our Arknights coverage, and item names are translated where Global has no official wording yet. Yesterday's Sea stages and the Abyssal Cruise banner both shut at 03:59 on October 23, not October 30. From October 18 that leaves five days and roughly 1,200 sanity: clear the YW stages and the Salvage Plan missions for Lugu first, spend tokens on the shop second, and only then think about E2 or pulls.

Pal Tamer, version 1.0.5 shipped only two fixes, but read alongside the 1.0.3 and 1.0.4 balance passes, the late-game tech order looks nothing like it did at the 1.0 launch. The Aquatic Construction Kit dropped from tech level 66 to 23 and its Ancient Technology Point cost fell from 4 to 1, while the Jetragon-related tech dropped from level 79 to 70. This guide orders the line as unlock, then speed up, then save materials.
Timekeeper, the 4.0 celebration hands out so much that things get missed: a login free-guaranteed-new 6-star, a login selectable 6-star Reverie character, a login-limited Tooth Fairy outfit, a celebration Jukebox, plus a cumulative sign-in worth 40 pulls . The official CN site lists the current version as 4.0.0 with an update date of 2026.09.24 . This guide orders the work as claim the expiring items, build the characters, then touch cosmetics.
Hunter, version 6.0 turned the home system into half a progression system. A new Room is open, Cooking and Handicraft are live, and the home features together pay out more than 6,000 Diamonds. Version 6.0 released on 2026-07-08. This route orders a day in the home from "make it work" to "make it useful" to "make it pay."
Trailblazer, the real deadline in Honkai: Star Rail 4.6 is not a banner, it is November 11 at 06:00. When version 4.6 ends, "Currency Wars: Zero-Sum Game" wipes a set of rewards and progress, and whatever you have not claimed becomes unclaimable . This guide separates what resets, what survives, and what expires before the end of October.
Traveler, three clocks are running in the second half of Genshin Impact 7.1 "A Rekviem for the Underworld": the web event Sixth Anniversary Album closes October 18 at 23:59 and pays 180 Primogems, the "Wager of Foresight" event's match phase ends October 20 at 09:59, and the double-Cryo character banners and the weapon banner close November 03 at 14:59. This guide orders them by closing time before you decide anything about pulling.
Rover, two facts are confirmed as of today. The Chinese client moved to 3.7.2 on 2026-10-16 with a single line of patch notes, "fixed known crash issues on some iOS devices" , while the global client sits at 3.7.1 dated 2026-10-09 . The 3.7 version itself launched on September 30 with two new characters and the Dream Pivot . This Wuthering Waves guide lays out the progression order for the second half of the patch.
Proxy, October 21 is the dividing line in New Eridu: version 3.3 "Journey Back to the Sky" launches that day with new S-Rank Agents Fione and Severian. Your client is still 3.2.0. This guide splits the work into a 3.2 wrap-up list and a 3.3 stockpile list, sorted by how much time is left.
Doctor, three separate countdowns are running in Arknights right now, and they do not close on the same day. Vector Breakthrough #3 "Pseudo-Ecology" ends October 20 at 03:59, Yesterday's Sea stage two ends October 23 at 03:59, and the Arknights x National Library of China event "Hengyuan Jinliang" plus its event shop close October 30 at 03:59 . This Arknights guide orders all three by closing time so you clear the irreversible ones first.