Love and Deepspace October Events Guide: Night Banquet Light and Rebate Planning
In Love and Deepspace, the trade-off between outfit sets and Memories really comes down to one question: are you short on cards, or short on resources? This guide is broken into six sections — event overview, Muye Zhuoguang, enhancement rebates, pull planning, check-in and double-drop events, and long-term progression.

Love and Deepspace October Event Window
Three tracks closing on the same day
"Night Banquet Light", the 14th Memory Training Rebate, and the 6th Illusion rotation all opened with the 2026-09-22 update and close at 2026-10-10 04:59 . Since they end the same minute, spread the work across different days instead of stacking everything into the last week.
What already closed
The "Scented Pouch" mode and the "Osmanthus Shade" check-in ran from 2026-09-17 05:00 and closed 2026-10-01 04:59. The 29th Bounty Hunt Season double-drop window was even earlier, from 2026-09-21 05:00 to 2026-09-28 04:59. With the double window gone, stop holding stamina for it and move those resources to the three tracks that run to 2026-10-10.
Love and Deepspace Night Banquet Light Pacing
Daily progress rather than a final sprint
Night Banquet Light is a patch-limited mode, and modes like this typically accumulate progress per day, which suits players who log in once daily with a stable routine . Save your push for the last three days and you simply lose the days you skipped.
Resource overlap with the rebate
Night Banquet Light and the Memory Training Rebate draw on the same upgrade materials, because rebate events revolve around training investment while the mode also wants memories levelled. Decide which memory is your priority first, then run both tracks around that single card instead of splitting investment across two.
Love and Deepspace Memory Training Rebate
How the 14th rebate works
The 14th Memory Training Rebate shares the 2026-09-22 to 2026-10-10 04:59 window with the other two tracks. The standard approach with rebate events is to concentrate investment on one target memory: levels and ascension first, then skills and affinity. Concentrating matters because rebates usually pay out in investment tiers, and spreading across several cards tends to leave all of them one tier short.
Which memory deserves the rebate
Priority order is the missing role in your main team, then the memory bundled with the current event, then collection value. Free-to-play accounts should lock one card and finish its rebate, then hold the remaining materials until after 2026-10-10.

Love and Deepspace Wish Planning
Splitting wish resources
Wish tickets and diamonds follow one rule: secure the pity first, then extend the collection. The official 5.0 announcement noted that the limited wish pool let players choose among the boys' limited five-star memories, with chosen memories covering 75% of five-star outcomes. Check the in-game wish details for the current pool's exact rules and rates.
Cores versus memories
Cores sit on the memory as a stat slot and set the panel ceiling. While your memory levels and ascension are incomplete, swapping cores returns less than simply levelling the card . Since the rebate only counts training investment, core upgrades fall outside it, which is another reason to leave core work until the window closes.
Why the 6.0 baseline still matters
The 6.0 "All Sounds Rise" patch launched 2026-07-09 and rebuilt the home system with rooms, cooking, and handcraft modes while raising the affinity ceiling. That ceiling matters here because affinity is the one progression track with no event window, so any leftover stamina after 2026-10-10 converts directly into affinity gains rather than wasted material.
Love and Deepspace Check-in and Double Rewards
The final zero-cost rewards
The "Osmanthus Shade" check-in and the "Scented Pouch" mode close 2026-10-01 04:59, making them the last zero-cost rewards of the month. Check-in rewards never come back, so take them on your next login.
Stretch your check-in streak
Check-in events reward consecutive logins, so the cheapest habit is the one that keeps the streak alive: log in once a day, claim the reward, and log out. Skipping a day to save time usually costs more than the daily session saves.
Planning for the next double window
The 29th Bounty Hunt Season double rewards closed 2026-09-28 04:59 . Double windows usually follow new event launches, so bank stamina and material boxes for the next one instead of farming only when a double is live.
Love and Deepspace Long-Term Progression
Affinity levels
Affinity levels are long-term value: they unlock interactions and story content and are not tied to event windows. Because they do not consume limited resources, work on affinity after 2026-10-10 without losing anything.
The daily loop
Run the standard loop of training room, Zero Point Trace, Deepspace Trial, Hunter Contest, and Core Hunt . Treat that list as the fallback sequence: when no limited window is open, this is where every unit of stamina goes, and when a window opens, only the limited tracks jump ahead of it. Prioritise limited content while a window is open, then return to the loop once it closes to refill materials.

Love and Deepspace FAQ
Q: When do the September events end?
A: Night Banquet Light, the 14th Memory Training Rebate, and the 6th Illusion rotation close 2026-10-10 04:59; Scented Pouch and Osmanthus Shade close 2026-10-01 04:59.
Q: Should I spread training across several memories for the rebate?
A: No. Rebates pay in investment tiers, so concentrate on one card to reach the top tier .
Q: Is there another double-reward window soon?
A: The 29th Bounty Hunt Season double ended 2026-09-28 04:59; the next one usually arrives with a new event.
Q: Should I rework cores now?
A: Level memories first. Core upgrades do not count toward the rebate, so revisit them after the window closes.
Q: How do I decide between two memories that fill the same role?
A: Pick the one whose bundled event rewards you can still claim before 2026-10-10 04:59, then compare the second copy value of each.
Q: Does the 6.0 home system feed into combat?
A: It feeds progression rather than combat: home modes supply materials and affinity, and affinity unlocks interactions plus story scenes.
Action Checklist
- Finish the Osmanthus Shade check-in and Scented Pouch before 2026-10-01 04:59.
- Lock one main memory and funnel the 14th rebate into it.
- Pace Night Banquet Light daily rather than before 2026-10-10 04:59.
- Secure pity before extending your collection; confirm pool rules in game.
- Return to the daily loop after 2026-10-10 to refill materials and affinity.
- This guide is revised on GameHub after each event window.
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