
This Love and Deepspace guide is for players who finished the main story and are starting to think about cores: more cores is not the goal, a full gold set on your main damage card is. The stages rotate by weekday, and the Fusion Belt opens Monday, Thursday and Sunday (source: bwiki Core Hunt page, checked 2026). The step most Love and Deepspace beginner guides skip is checking what is open today, which is why shards end up spent on the wrong day.
| Item | Verdict | Basis |
|---|---|---|
| Drop per run | 5 cores guaranteed | bwiki Core Hunt page |
| Cost per run | 20 Star Shards | Same |
| Stage 8 quality | 1 gold, 1 purple, 2 blue plus 1 random (20/40/40) | Same |
| Rotation | Weekday-based; Fusion Belt Monday, Thursday, Sunday | Same |
| First goal | One full gold set on the main card | Verdict section |
Love and Deepspace Core Hunt Snapshot
Applicable versions: current client (the official site carries no version field; check your app store listing for the build number)

What Core Hunt is
Core Hunt is the equipment dungeon that produces cores, the stat layer attached to your cards. Stages are numbered hunting points, and higher numbers demand a higher Hunter Level and recommended card level while paying better quality (source: bwiki Core Hunt page). Hunting Point 1 asks for Hunter Level 27 and card level 15, while Hunting Point 7 asks for Hunter Level 55 and card level 60.
Why it matters more than gacha
A card's level is fixed; cores are the only slot you can keep optimising. The same card with correct versus incorrect core main stats can differ by more than one ascension step, which is why Star Shards should rank after pulls but before stamina.
Love and Deepspace Core Mechanics: Drop Rules and Quality Odds

Five per run at 20 shards
Each entry costs 20 Star Shards and each clear drops 5 cores, with some stages structured as four fixed plus one random (source: bwiki Core Hunt page). Stage 8, for example, guarantees 4 cores of set quality (1 gold, 1 purple, 2 blue), and the fifth rolls between two or three qualities with 20% gold, 40% purple and 40% blue.
A correction worth making: this is not "more runs means more gold", it is "the right stage means more gold". Low-numbered stages have close to no gold rate, so shards spent there buy blues.
Reading the weekly rotation
Hunting points open different sets by weekday, with the Fusion Belt on Monday, Thursday and Sunday (source: bwiki Core Hunt page). Other sets follow the in-game schedule, and the official site does not publish a full table. Treat this as an open question: if today is not your set, do not farm.
Choosing main stats
Main damage cards want ATK and crit main stats; support cards want HP and DEF. Main stats multiply into the final number while sub-stats only add, so a core with the right main stat and mediocre subs beats a wrong main stat with pretty subs. This matters most when resources are tight.
Love and Deepspace Core Hunt Lineups

| Scenario | Direction | Note |
|---|---|---|
| Main damage core | ATK or crit main stat | Finish a gold set first |
| Support core | HP or DEF main stat | Prevent one-shots |
| Transitional | Mixed purple and blue | Set count only |
Main card before support
Build the main damage card first. The reason is that its cores multiply damage while support cores only buy forgiveness, and with limited shards you want the damage online so the stages actually clear.
Do not force set count
Do not force set bonuses. Main-stat value usually beats set-count value during progression; finish the gold main stats, then fill sets.
Love and Deepspace Star Shard Budget
The weekly math
| Item | Value | Note |
|---|---|---|
| Cost per run | 20 shards | bwiki Core Hunt page |
| Drop per run | 5 cores | Same |
| 10 runs | 200 shards, 50 cores | Derived |
| Full gold set | Roughly 30 to 50 runs | At a 20% gold rate |
At stage 8's 20% gold rate, roughly 1 of every 5 cores is gold, so one run buys about one gold core. Finishing four to six slots therefore takes 30 to 50 runs in expectation. That is a probability estimate, not an official published figure.
Where shards come from
Shards come from dailies, events and shops, with exact income shown in-game. Event periods usually pay more than dailies, so waiting for an event is common practice; the cost is a later finish.
Where do cores farm fastest?
Stage 8 has one of the highest published gold rates at 20%, provided your Hunter Level qualifies and today's set is the one you need (source: bwiki Core Hunt page). If the set is wrong, stage 8 still yields generic materials, but the efficiency drops.
Are Love and Deepspace Cores Worth Farming Now?
Verdict: farm now if your main card has no gold set; wait for an event or the right weekday if it already does.
- Main card on mixed purple and blue: farm. A gold set pays off immediately.
- Gold set with mediocre subs: wait. Sub-stat returns are too small to burn shards on.
- Fresh account: raise Hunter Level. Without it you cannot enter the high stages.


Love and Deepspace Core Hunt Tips
Deciding whether to farm today
Check two things: whether today's set is the one your main card needs, and whether your Hunter Level unlocks stage 8. Farm only when both are true; otherwise run dailies.
Upgrading without waste
Feed upgrade materials into gold cores with correct main stats, and stop purple and blue at functional levels. Upgrades are irreversible, so do not spread materials across transitional pieces.
Common mistakes
- Farming on sight without checking which set is open.
- Sacrificing a gold main stat for a set bonus.
- Grinding low stages because the level gate blocks the good ones.

Love and Deepspace Core Hunt FAQ
How many cores does one run drop?
A: 5 per clear, structured as four fixed plus one random on some stages (source: bwiki Core Hunt page).
How many shards per run?
A: 20 Star Shards, which at stage 8's 20% gold rate averages about one gold core per run.
When is the Fusion Belt open?
A: Monday, Thursday and Sunday (source: bwiki Core Hunt page); other sets follow the in-game schedule.
Main card or support first?
A: Main card. Its cores multiply damage while support cores only add forgiveness.
Action Checklist
- Open the schedule and confirm today's set matches your main card.
- Run stage 8 if your Hunter Level qualifies; otherwise level up first.
- Upgrade gold cores with correct main stats; stop purple and blue early.
- Hold part of your shard stock for event periods.
- Leave support cores until the main card is finished.
Version updates will be reflected in this guide; more current data and build sheets live in the GameHub guide section .