
Of everything packed into these seven days, the only thing that truly expires into nothing is those 40 bonus Protocore Hunt clears. The check-in is one tap a day, the banner costs tickets, but the double rewards are pure freebies — no tickets, no purchases, just run the stage and the extra reward is yours. And yet the usual pattern is this: people open the banner first and pull a round, then remember the double rewards when the window has already shut. That is a loss worth taking only once.
So the order of operations is obvious. Below, the Love and Deepspace Guide Team walks through everything worth scheduling in these seven days, item by item — what is free for the taking, and what is a decision you have to make yourself.

Which Tracks Are Still Open at the Tail End of 6.0
Let’s list the three tracks still running first, and get the timings straight before we talk about how to schedule anything.
- Protocore Hunt double rewards: 05:00 Oct 26 to 04:59 Nov 2
- “True to You” Blade Runner 2049 collab check-in: 05:00 Oct 19 to 04:59 Nov 5
- Limited Memory “Rafayel: Fragrant Night Ripple”: 05:00 Oct 27 to 04:59 Nov 5
Two of the three close on the same day, and the double rewards end three days earlier. Three days is the entire gap, so there is really nothing to agonise over about which one to farm first. As for what has already closed, stop turning it over. The four limited Memories from the Translucent Encroachment rerun ended at 04:59 on Oct 27, and Xavier’s birthday event wrapped up on Oct 18. Hold on to a “maybe I can still make it up” mindset and your resources simply stay locked into an old plan. Closed is closed — it will not reopen because you could not let go.
There is one free thing still open, though: the 4-star Memory “Sylus: Autumn Painted Gaze” joined Deepspace Exploration after the Oct 19 update, with a chance to drop in both the Silversand and Radiant galaxies. It is not in any banner, so you pick it up gradually while exploring — no rush, and it will turn up naturally while you are farming maps anyway.

Protocore Hunt Double Rewards: 40 Runs in 4 Days, Completely Free
With the three tracks listed, the double rewards are still the most urgent. The rule is simple: 10 double-reward runs reset at 05:00 every day, they apply to every Protocore Hunt stage, and each run grants one extra clear reward on top of the normal drops. Same stamina, double the output — that is exactly where the value sits.
Today’s 10 runs for Oct 29 are already up. Before 04:59 on Nov 2 there are four reset days left — the 29th, 30th and 31st plus Nov 1 — 40 runs in total. Forty does not sound like much, but it is one-time only: use it or lose it for this version. Every double run is an extra clear reward, in effect a free second run. The check-in is fixed, pulling costs tickets; only these 40 runs are pure surplus.
Protocores are the foundation of Memory progression and feed straight into your stats. The same Memory at different Protocore levels performs very differently in a team. So the double rewards are not a “do it if you happen to be around” daily — they directly decide whether next version’s Memories can be built up enough to actually take the field. The output of 40 extra clears pulls roughly three or four days of Protocore progress forward.
A week of grinding compressed into four days — are you really going to let that expire? All 10 daily runs work on any stage, so there is no reason to spread them evenly. Pick whichever stage you are shortest on materials for: if your Protocore levels are low, run the basic stage; if they are high, run the advanced one. Splitting evenly usually leaves you slightly short on both ends.

The Two Freebies: Collab Check-In and Secret Pact Tasks
The double rewards still cost stamina. The next two cost nothing at all.
The “True to You” collab check-in runs from Oct 19 to 04:59 on Nov 5. Check-ins are all the same: you stack them day by day, miss one and you lose one, and there is no making it up. From Oct 29 to 04:59 on Nov 5 is seven days. If you have been checking in since the 19th, you only need to finish the run; if you joined midway, collect whatever days remain.
Do not rush to spend what you receive. The check-in gives generic resources that are not tied to any character — park them in your inventory and wait for the November event preview before deciding who gets them. Do not burn them the moment they land. The Secret Pact tasks launched alongside 6.0 and reward the 4-star Memories “Caleb: Ripples of Stillness” and “Xavier: Selfish Beyond Borders”.
They unlock in stages, cost nothing extra, and carry no “finish it today” pressure. They sit after the double rewards and before pulling: take the free things first, but do not let them eat into double-reward time.
What are those two 4-stars actually good for? Filling slots and completing bond sets, mainly. When you are missing a matching attribute, a 4-star still beats an empty slot; once your attributes are covered, treat them as collectibles. Claim them for free first, then decide whether they deserve build resources — do not do it the other way round.

Limited Memory “Rafayel: Fragrant Night Ripple”: The Only Real Decision This Week
With the freebies squared away, the next question costs tickets, and this Love and Deepspace beginner guide lays out every trade-off. “Rafayel: Fragrant Night Ripple” is a limited 5-star with a rate-up during the event; the banner runs dual pity, and pity counts are shared across all limited Wishes.
Shared pity means the pulls you have banked in this banner do not reset — they carry on into the next limited banner; the hard-pity line is also shared across every limited banner.
Pulls banked in the previous limited banner carry over into this one. If you were a few pulls short of pity last time, this banner is a cheap top-up; if you just burned through hard pity last time, you start from scratch here.
Same seven days, yet some players top up a few pulls and walk away while others start from zero. Work out which one you are before you pull.
The official notice is clear: once the event ends, this Memory will have no available acquisition method, and it will not be added to the permanent “Xspace Echo” pool. In other words, the everyday permanent banner will never drop her — the only route in is a rerun, and no rerun date has been announced yet.
Once 04:59 on Nov 5 passes, the banner is genuinely closed. You are free to skip it, but be clear that this is not something you can pick up later.
The 7-Day Order of Operations for Love and Deepspace
That covers most of what needs saying. Laid out on a calendar, it comes down to a few lines.
| Date | What to do | Criteria |
|---|---|---|
| 10/29-11/01 | 10 Protocore Hunt double runs per day | Closes 11/02 04:59 |
| 10/29-11/05 | Daily check-in | Missed days cannot be recovered |
| 10/29-11/05 | Advance Secret Pact tasks | Stage-gated, no time pressure |
| 11/02 04:59 | Double-reward window ends | No bonus rewards afterwards |
| 11/05 04:59 | Check-in and limited Memory close together | Irreversible |
The double rewards are the only item with both a daily cap and the shortest window. The check-in and the banner both run to Nov 5, giving you a seven-day buffer; the double rewards have four days left. Different lengths, so the order follows naturally.
It is not “pull first, farm materials afterwards”, but finish the free runs, then look at the banner. Pulling costs tickets, double rewards cost stamina, so the two do not actually conflict — but get the order wrong and your free runs just sit there until they expire. That is how I close out a version myself: double rewards first, banner second, purely so I am not kicking myself seven days later.
Seven days is not long. You wake up on Nov 2 and the double rewards are gone; the check-in and the banner shut together in the early hours of Nov 5. Come that moment, do you want to be thinking “everything is collected, the only question left is whether to pull” — or scrolling your inventory thinking “I should have finished those 40 runs”?

Love and Deepspace 6.0 FAQ
How many days are left on the Protocore double rewards?
A: They end at 04:59 on Nov 2 — four reset days from Oct 29, 40 runs in total.
How many double runs do I get per day?
A: The first 10 Protocore Hunt runs each day grant one extra clear reward; the count resets at 05:00 daily.
Will the limited Memory enter the permanent pool after its banner closes?
A: No. The official notice states that after the event ends this Memory has no available acquisition method and will not be added to the permanent “Xspace Echo”.
Do pity counts get wiped?
A: No. Pity and accumulated pulls are shared across all limited Wishes, and pulls from the previous banner carry into the current one.
How do I get Autumn Painted Gaze?
A: Through Deepspace Exploration — it has a chance to drop while exploring the Silversand and Radiant galaxies, added in the Oct 19 update.
The general rule in Love and Deepspace guides: spend your free runs first, then talk about pulling.
The reason double rewards come before the banner is that they are the only item with both a daily cap and the shortest window — miss it and it is genuinely gone.
Action Checklist
- Clear today’s 10 Protocore Hunt double runs first — do not leave them for the evening.
- Check in once a day, seven days straight.
- Advance the Secret Pact tasks stage by stage; claim the two free 4-stars first.
- Use all 40 double runs before 04:59 on Nov 2.
- Decide on the limited Memory before 04:59 on Nov 5.
Event times and rewards are subject to the in-game notice. The Love and Deepspace event calendar is compiled in the guide section at gghubs.com.