
This Reverse: 1999 character ranking-angled piece is not about who is strong; it is about the ledger: how many days 4.0 has left, what the anniversary event pays for free, and how much you should hold before 4.1. The official 4.0 anniversary notice from 2026-09-20 states all five reward tracks end on 2026-11-05 04:59, with up to 16 free vinyl picks, 500 Clear Drops, a guaranteed-new six-star invitation and a selector (source: Reverse: 1999 official 4.0 anniversary notice, 2026-09-20). For any Reverse: 1999 beginner guide, the pity rules matter far more than a tier list, because they decide whether you can actually get the character.
| Item | Verdict | Basis |
|---|---|---|
| Six-star base rate | 1.5% | Official probability disclosure |
| Hard pity | 70 pulls | Same |
| Rate-up | 50%, guaranteed next if lost | Same |
| Worst case | 140 pulls | Two pities |
| Anniversary deadline | 2026-11-05 04:59 | Official 4.0 notice |
Reverse: 1999 4.0 Snapshot: Three Days Left
适用版本: 4.0.0 "The Door Keeper" (updated 2026-09-24, per the official site version field)

Version and event window
The official site lists version 4.0.0 with an update date of 2026.09.24 (source: official site, checked 2026-11-02). The five anniversary tracks close on 2026-11-05 04:59, which leaves a little over three days.
What the event pays
Up to 16 vinyl picks, 500 Clear Drops, a guaranteed-new six-star invitation and a six-star selector (source: official 4.0 notice, 2026-09-20). These are fixed income unrelated to pulls, so clear them before planning savings.
Reverse: 1999 Pity Mechanics: 70 and 140

How hard pity works
Six-stars sit at a 1.5% base rate with a guaranteed six-star on pull 70; when one appears there is a 50% chance it is the featured character, and losing that flip guarantees the next six-star is featured (source: official probability disclosure). The worst case is therefore 140 pulls: lose at 70, hit the guarantee at 140.
A correction worth making: this is not "70 pulls gets you the featured unit", it is "70 pulls gets you a six-star". The rate-up only covers half the outcomes, so a guaranteed copy needs 140.
Is there a soft pity
The community widely believes rates rise after 60 pulls, but the official disclosure does not publish a per-pull soft pity table. This article budgets on the 70-pull hard pity and does not assume soft-pity luck.
Does pity carry across banners
Limited and standard banners handle counters differently, and the in-game banner text is the authority; the official disclosure covers rates and hard pity only. Treat cross-banner carry-over as unpublished.
Does pre-pulling help
Pre-pulling moves the counter, it does not change probability. If you do not want the next banner, pre-pulling donates your pity to a banner you do not want. Pre-pull only when you would accept the following banner too.
Reverse: 1999 4.1 Savings Plans

| Budget | What it buys | Risk |
|---|---|---|
| 70 pulls | One guaranteed six-star, 50% featured | Losing means waiting |
| 140 pulls | Guaranteed featured | Nearly empties the stock |
| Under 30 | Do not open the banner | Almost certainly wasted |
Using the 70-pull tier
The 70 tier suits "I want it but not desperately" banners. Decide in advance whether you can accept losing the flip; if not, save to 140.
Building the 140-pull tier
Daily and weekly tasks plus event income determine your rate, with exact amounts shown in-game. The 500 Clear Drops and 16 vinyl picks from the 4.0 anniversary are fixed items you can convert directly into part of a pull.
Reverse: 1999 Resource Budget
Cost of a pull
| Item | Value | Note |
|---|---|---|
| Pull cost | Check in-game | Not stated in notices |
| Six-star rate | 1.5% | Official disclosure |
| Hard pity | 70 pulls | Same |
| Anniversary fixed income | 500 Clear Drops + 16 picks | Official 4.0 notice |
The exact currency cost per pull is shown in the in-game banner screen; official notices cover rewards and rates, not pricing.
Why write the counter down
Memory is the least reliable part of gacha: how many pulls you have banked and where you last lost blur within a day. Writing it down gives you a number to check before opening a banner instead of a feeling. Over a three-day event window that habit is often worth a dozen pulls.
The 70-pull rule of thumb
A simple rule survives contact with reality: never start a banner you cannot finish. If your stock cannot reach 70, you are buying a lottery ticket rather than a unit, and the pulls you spend are also pulls you cannot spend on the next banner. That single rule is worth more than any tier list when a limited unit is on the line.
Filling the gap
Subtract your current pulls and the event-convertible pulls from 140, and the remainder is what you must earn before 4.1. Anything unclear about conversion rates should be read from the in-game shop rather than assumed.
Where do pull currencies come fastest?
Dailies and weeklies are the stable source, events the one-off lump. The 4.0 anniversary tracks close on 2026-11-05 04:59 and do not return (source: official 4.0 notice). Daily caps come from stamina and task counts.
Should You Pull in Reverse: 1999 Right Now?
Verdict: pull if you hold 140 or more and want the current featured unit; hold if you are under 70 and wait for 4.1.
- 140 or more: pull. Even the worst case lands the featured unit.
- 70 to 140: decide by need. Accept a loss and pull, or save.
- Under 70: do not pull. A coin flip is not worth the stock; save for 4.1.


Reverse: 1999 Pulling Tips
Tracking the counter
Note your pull count after every session, especially after a loss. The guarantee after a loss is what tells you how far you are from the target.
The last three days of the event
Clear all five tracks first, then decide on pulling. Event rewards are certain, pulls are not, so take the certain part first.
Common mistakes
- Treating 70 pulls as "guaranteed featured" and having no budget after a loss.
- Discovering unclaimed rewards on the final day.
- Pre-pulling on the standard banner assuming it carries to limited.

Reverse: 1999 Pity FAQ
What is the six-star hard pity?
A: 70 pulls. The base rate is 1.5% and pull 70 guarantees a six-star (source: official disclosure).
How many pulls guarantee the featured unit?
A: 140. A six-star is featured 50% of the time, and losing guarantees the next one.
When does the 4.0 anniversary end?
A: 2026-11-05 04:59, when all five reward tracks close (source: official 4.0 notice, 2026-09-20).
Does pity carry between banners?
A: Check the in-game banner text. The official disclosure does not publish cross-banner rules.
Action Checklist
- Write down your current pity count, especially the last loss.
- Clear all five 4.0 anniversary tracks before 2026-11-05 04:59.
- Do not open a banner under 70 pulls; save for 4.1.
- Budget 140 pulls for a guaranteed featured unit, not the optimistic case.
- Update the counter immediately after every session.
Version updates will be reflected in this guide; more current data and build sheets live in the GameHub guide section .