

Reverse: 1999 4.0 version timing and free content list
Reverse: 1999 4.0 launch date
4.0 "Gatekeeper" opened after the September 24, 2026 update, with the official site listing version 4.0.0 and an update date of 2026.09.24 .
Reverse: 1999 two free six-stars, two different jobs
The first comes from the Wonder Invitation, which grants a guaranteed-new six-star on login. The second comes from Chest Friendship, which grants a self-selected Euphoria six-star . One fills roster gaps, the other upgrades a character you already own.
Reverse: 1999 login pulls and other 4.0 gifts
The same batch includes 20 pulls from the Gatekeeper login event, 10 pulls from Falcon Sonata, another 10 plus Unilog and Clear Drops from Nocturne Reprise, a Regulus outfit from Strongest Note, and 37's exclusive Cocoon plus a new six-star Psychube from Coastal Pickups . The 30 login pulls are fixed version income.

Reverse: 1999 using the guaranteed-new six-star correctly
Reverse: 1999 claim order for the guaranteed-new pick
Community practice is to pull the current banners first and claim the guaranteed-new reward afterwards. The guarantee checks your current roster, so claiming early removes the character you most wanted from the pool and invites a duplicate.
Reverse: 1999 which banner to pull first
The two 4.0 banner lines are the Gatekeeper limited banner and the Existence Fire banner. Take the limited line first, secure the limited six-star, then use the guaranteed-new claim to patch whatever gap is left outside the banner pool.
Reverse: 1999 how to choose the self-selected Euphoria six-star
The Euphoria pick solves a different problem: characters you already own falling behind, not roster gaps. Two criteria decide it: whether the character holds a permanent slot in your main team, and whether their Euphoria upgrade changes how the team cycles damage. 4.0 opens Euphoria upgrades for 37, Beryl, Centurion, and Matilda (source: official 4.0 event overview, third-party transcript).
Reverse: 1999 Drake: role and pull decision
Reverse: 1999 what archetype Drake serves
Drake is the six-star Beast DPS added in 4.0, available from the Existence Fire banner, and he strengthens Afterglow teams by stacking Burn and raising the team's Afterglow ceiling through a follow-up mechanic .
Reverse: 1999 Drake's skill and Psychube
Drake's Arcane Skill I is a single-target attack dealing 200% Reality damage, and his recommended Psychube is Fate's Reverse. Confirm final multipliers and amplification values in game.
Reverse: 1999 should you pull Drake
Accounts that already own Beryl with a full Afterglow crew (Isolde, Marsha, and similar) get real value from Drake, and a low-duplicate Beryl pairs especially well with him. Skip him if you do not run Afterglow or your resources are thin. Within 4.0, the priority order is SP Crossbow, then Beryl, then Drake.
Reverse: 1999 4.0 resource planning
Reverse: 1999 splitting resources between two archetypes
The new Insight line centers on SP Crossbow, while Afterglow runs on Beryl, Drake, and Isolde. Materials and Psychubes do not transfer between them, so pick one line and wait for reruns on the other.
Reverse: 1999 handling Psychube resources
The new six-star Psychube from Coastal Pickups is a login reward. Amplify Psychubes only after your main team is settled; amplifying a unit that no longer sees play is the most common waste in this version.
Reverse: 1999 should you spend everything in week one
No. 4.0 rolls out banners and events in phases, and emptying your stock in week one leaves nothing for the later phase. Plan around the 30 guaranteed login pulls plus your current reserve, and keep about a fifth in hand.

Reverse: 1999 4.0 FAQ
Q: When did 4.0 open and what is the current version number?
A: 4.0 "Gatekeeper" opened after the September 24, 2026 update, with the official site listing version 4.0.0 and an update date of 2026.09.24.
Q: Should I claim the guaranteed-new six-star before or after pulling?
A: After. The guarantee checks your current roster, so claiming first removes your most wanted target from the pool and invites a duplicate.
Q: Is Drake worth pulling?
A: For accounts with Beryl and a complete Afterglow roster, yes; he raises the team's ceiling. Skip him if you do not run Afterglow, and note the version priority order of SP Crossbow, Beryl, then Drake.
Q: How many free pulls does 4.0 give?
A: The Gatekeeper login event gives 20 pulls and Falcon Sonata gives 10, with Nocturne Reprise adding another 10 plus Unilog and Clear Drops, for 30 guaranteed pulls.
Q: What Psychube does Drake use?
A: Fate's Reverse is the recommended Psychube. Confirm amplification returns in game.
Q: Does 4.0 replace the standard event structure?
A: It adds to it. Gatekeeper is a carnival-scale version, so the free six-stars, login pulls, and Euphoria openings run alongside the usual character story events and Cocoon farming.
Q: What should a returning player do first in 4.0?
A: Claim the login rewards, then check whether your old main team has a Euphoria upgrade available, since that is free power for characters you already built.
Q: Is the self-selected Euphoria six-star worth taking if I have nobody at the required insight level?
A: Yes, the selection itself is free and does not require prior investment. Take the character you intend to build next rather than letting the pick expire unused.
Q: How much should I hold back for the second half of 4.0?
A: Roughly a fifth of your current reserve. Carnival versions stage their banners, and holding that buffer is what lets you respond when the later lines are announced.
Reverse: 1999 4.0 action list
- Log in and locate both free six-star claim entries before pulling anything.
- Hold the guaranteed-new pick until after you finish pulling the current banners.
- Pull in the order SP Crossbow, Beryl, Drake, and commit to a single archetype.
- Give the self-selected Euphoria pick to a character who holds a permanent team slot, not for collection value.
- Do not empty your resources in week one; 4.0 releases banners in phases. This guide is revised with each version; bookmark GameHub for updates.