
Love and Deepspace progression guide — the daily order of the Cooking, Handicraft, and Gardening production lines, the pacing of the cumulative 6,000 Diamond reward, where to invest after the Bond level cap increase, and practical tips on Design Mode, Photo Shoot Mode, and Widgets.

What Each of the Three Lines Does
Home in 6.0 is not a decoration system meant to be looked at — it has three lines that genuinely convert into resources: Cooking, Handicraft, and Gardening. What they share is a fixed daily count or a fixed output; the difference is how much time they cost and what they give back.
Cooking is done in the kitchen, and the dishes you make are used for Home interactions and quest turn-ins. The entry bar is low — you can knock it out casually any day — and sitting after Gardening in the pipeline, it is the steadiest link of the three.
Handicraft crafts small household items, but it needs materials, and materials come from Gardening and exploration. This line is the main driver of Home progress — a large share of the 6,000 Diamonds comes from it.
Gardening is slower than the other two, but its output is stable and cyclical. The official pitch promises 'a more relaxed gardening experience,' which in practice just means plant and wait for maturity — ideal for one last tap before you log off.

Daily Login Order
The order is fixed: harvest Gardening → cook → Handicraft → Photo Shoots. Harvest first, produce after — never the reverse. In the Love and Deepspace Home system, Gardening always has to be collected first. Planted things take time to mature, so by the time you log in they have most likely ripened already. Collect that batch first and Handicraft finally has materials to start on. Cook first instead, and by the time you turn to Handicraft you will find the Gardening untouched — so Handicraft waits until tomorrow. Same ten minutes either way: get the order right and you finish everything; get it wrong and you stall halfway.
Photo Shoots go last. They produce no resources themselves, but they feed into Design Mode completion and Home rating quests. Leave them until the end so they do not interrupt the rhythm of the actual production lines.
One lap of the three lines does not really take long — it is daily-quest scale, no need to keep the game open. The real time sink is furnishing inside Design Mode, which is deep content for players chasing max rewards. No rush.

How to Get the 6,000 Diamonds
With the order sorted, back to the 6,000 Diamonds everyone actually cares about. The official wording is 'experience the various gameplay in the renewed Home to accumulate over 6,000 Diamonds in generous rewards.' The key words: accumulate, and various gameplay. It is not dropped straight into your inventory at login — it is spread across the three lines' quests and saved up bit by bit.
Just watch the progress bar and quest list on the Home screen and clear them one by one. No need to crunch numbers on a calculator to see how many Diamonds you are still short — count the quests you have left and you are done.
Pick off the cheap ones first: prioritize the one-time, instant Diamond quests that require no waiting — your first cook, first handicraft, first photo shoot. Fold the cyclical quests into your daily routine; do not log in specially for them.
Do not buy materials or speed-up items to chase progress. The 6,000 Diamonds are a cumulative reward — they will not expire or run away. Paying to rush that little bit of progress costs more than the reward itself. Pure loss.
New accounts always get stuck on whether to push the Main Story or stay in Home. The test is simple: if the Main Story has not unlocked anything new, push the Main Story; if the Main Story is walled, head home and run the day's three lines. Home's daily output will not double if you delay it by a day, but a walled Main Story also blocks future Home unlocks — and that order matters more than raw efficiency.

Who to Build Now That the Bond Cap Is Raised
Diamonds done — a quick word on the other system 6.0 touched: Bonds. You could also call it the Love and Deepspace male lead guide. This version raises the Bond level cap and refreshes the Confide content. The old 'stop once you hit the cap' mindset has to change.
What the raised cap means is that there used to be no reason to keep investing once you maxed out, but now you can keep stacking — the long-term value of raising one person is back. On limited resources, funnel everything into the Bond of the male lead you main instead of spreading it thin across everyone.
Run Confide once a day. It is one of the main sources of Bond EXP, and this version adds new exclusive responses. Doing it daily beats saving it all up for a single sitting.
Home interactions give Bond progress as well. So the Home line is not just about Diamonds — it doubles as your daily Bond source, and running the two together is the most efficient play.

Widgets and Real-Scene Photos
Finally, the things that produce no resources but get installed by plenty of players anyway. 6.0 adds three new widgets — “Step by step, closely aligned”, “Each character, each syllable”, and “Family matters” — while “The cat misses you” and “Photo display” have been reworked; Real-Scene Photos, meanwhile, is the newly added photography gameplay.
Widgets are purely a companion-and-reminder feature; they give no resources. If you like having something small keep you company on your desktop, install them; if you only care about efficiency, skip them outright. They do not affect any rewards — it is all personal preference.
Photos taken with Real-Scene Photos can be used to decorate Home and to share — the feature is about keeping a record, not about profit. If you want to save time, shooting once to unlock the feature is enough.
Honest take: Home in 6.0 is not just a Diamond farm. But everything worth saying has already been said above.
Back to the question from the start: what do you tap first when you log in? Harvest Gardening, then cook, then Handicraft, and finish with Photo Shoots. Home is not grindy — it is all about order. Get it right and it is ten minutes a day, with the 6,000 Diamonds arriving sooner or later; get it backwards and you can idle around forever without moving an inch.

Love and Deepspace 6.0 FAQ
When did 6.0 launch?
A: It launched on July 8, 2026, under the version name 「All sounds arise simultaneously」. As of October 27, no 6.1 has been officially announced.
Are Home's 6,000 Diamonds a one-time payout?
A: No. They are a cumulative reward, spread across quests in Cooking, Handicraft, Gardening, and the other gameplay, and claimed one by one as you complete them.
How long does Home take each day?
A: The three production lines are daily-quest scale — one lap of harvest Gardening, cook, Handicraft, and Photo Shoots is all it takes. Furnishing in Design Mode is optional deep content.
Has the Bond level cap been raised?
A: Yes. The 6.0 update notes explicitly state a 'Bond system level cap increase,' and the Confide content has been updated as well.
Do Widgets affect rewards?
A: No. Widgets are a desktop companion feature; they produce no resources, and installing them or not makes no difference to Home progress.
Action Checklist
- Log in and harvest Gardening first, then run Cooking and Handicraft — do not reverse the order.
- Do Home's one-time Diamond quests first (first cook, first handicraft, first photo shoot).
- Run Confide once every day to keep Bond EXP steady.
- Funnel resources into one main Bond instead of splitting them evenly.
- Do not buy speed-up items to rush the 6,000 Diamonds — cumulative rewards do not run away. Event schedules and romance route guides live in the gghubs.com Love and Deepspace section.