Wuthering Waves 3.6 Jingran: Materials, Echoes, Teams


Wuthering Waves 3.6 Jingran Overview: Banner and Role
Banner and signature weapon
Jingran (5-star, Fusion, Broadblade) is obtained from the Where Santu Beckons Convene, paired with the new 5-star Broadblade Thousandfold Deliverance. The first-half 5-star of the same version is Qingxiao (Aero, Sword) with Glint of Clouds as their signature .
Why "HP-scaling" rewrites the build
Community reviews consistently place Jingran as an HP-scaling Fusion direct-damage DPS with shield mechanics, often described as a "shield carry" with a low execution barrier . That single fact changes gearing: ATK rolls are worth far less than on a standard DPS, HP% and direct damage bonuses are the real tracks, and team ATK buffs also get discounted.
Wuthering Waves Jingran Materials: Full Cost Table
| Stage | Shell Credits | Whisperin Core (low/mid/high/full) | Other |
|---|---|---|---|
| Ascension | 170,000 | 4 / 12 / 12 / 4 | 46 ascension material, 60 region drop |
| Forte | 2,030,000 | 25 / 28 / 40 / 57 | 26 boss material, cutting crystals 25 / 28 / 55 / 67 |
| Weapon | 330,000 | — | tunnel chains 6 / 6 / 10 / 12, cutting crystals 6 / 8 / 6 / 20 |
| Total | ~2,530,000 | 29 / 40 / 52 / 61 | cutting crystals 31 / 36 / 61 / 87 |
Using the double-drop window
3.6 splits its doubled rewards into two phases. Phase one (20 August – 10 September) doubled drops in the Forging and Synthesis domains when spending Waveplates. Phase two (22–29 September) doubles Tacet Field rewards. If you level Jingran late in the patch, phase two lines up with your echo EXP farming. Do not dump every Waveplate into one domain to "use the window".
Ascension first, Forte nodes second
Forte eats 2.03 million Shell Credits — the single largest line item. My order is ascension, then the early Forte nodes, then the weapon. Forte value is concentrated in the first few nodes; later nodes cost sharply more per point. Ascension raises base stats, which an HP-scaling direct-damage dealer converts more efficiently.
Wuthering Waves Jingran Skills and Sequences
Skill priority
Level the main damage skill and Resonance Liberation first, then basics. Because skill multipliers are tied to HP, skill levels multiply against a base that only grows once your HP gear is in place. Levelling skills before gearing feels weak; after gearing, each skill level is worth more.
How far to push sequences
Jingran runs his full kit at zero copies. Sequence one and two typically fix rotation or team-wide buffing and usually out-value pure stat nodes; sequences five and six raise the ceiling, which only matters in content with real damage windows like the Tower of Adversity. On limited resources, zero copies plus the signature weapon beats sequence one, because the weapon's mechanic interaction is hard to replace with a 4-star.
Wuthering Waves Jingran Weapons
The signature option
千般渡 is the paired 5-star Broadblade. For an HP-scaling character, weapon value is not only the base ATK line — check whether the sub stat lands on HP or direct-damage territory. If it is pure ATK%, the HP-scaling dilution eats part of the gain.
Wuthering Waves Jingran Echo Setup
Screen sets by trigger condition, not by tier lists
Many echo sets trigger on "dealing Echo Skill damage", "dealing Heavy Attack damage", or "gaining a shield". For example, the 2.6 set Crown of Valor has a three-piece effect that grants 6% ATK and 4% Crit DMG per stack, up to five stacks for four seconds, triggering every 0.5 seconds when the wearer gains a shield; the 2.7 set Flamewing's Shadow's three-piece raises Heavy Attack crit by 20% when dealing Echo Skill damage and Echo Skill crit by 20% when dealing Heavy Attack damage, adding 16% Fusion DMG when both are active.
The method matters more than the answer: first confirm Jingran's actual rotation can keep the trigger condition up, then check whether the set grants HP or direct-damage stats rather than ATK. A set you cannot reliably trigger is worth nothing on paper. Confirm the final recommended set against in-game data before committing resources.
Stat priority
| Slot | Main stat | Sub stat order |
|---|---|---|
| 4-cost | Crit Rate / Crit DMG | Crit Rate >= Crit DMG |
| 3-cost | Fusion DMG / HP% | HP% > ATK% |
| 1-cost | HP% | Crit stats > HP% > ATK |
The reasoning follows directly from the HP-scaling kit: HP% raises both the panel and the skill damage base, while ATK only applies in a few multipliers. That is the reverse of the usual ATK-scaling advice, so check whether the guide you are copying was written for a character with the same scaling.
Wuthering Waves Jingran Teams and Tower of Adversity
| Team | Roster | Plan | Sequence |
|---|---|---|---|
| Shield-stable | Jingran + healer + buffing sub-DPS | Shields and healing let Jingran sit on his HP panel | Healer sets sustained regen, sub-DPS applies buffs, Jingran runs the loop |
| Double Fusion | Jingran + Fusion sub-DPS + healer | Shared Fusion bonuses, good into high-HP bosses | Sub-DPS triggers first, Jingran takes the window, then sustain |
| Budget | Jingran + Rover + any healer | No limited teammates required | Keep energy and healing uptime, let Jingran carry damage |
Why rotation beats burst stacking
Jingran's damage curve is flat rather than front-loaded, so long-duration healing beats one-shot buffs. In the Tower of Adversity, his built-in shields raise the floor, but if healing coverage drops, the recovery lag on an HP-scaling character costs more tempo than a missing sub stat.

Wuthering Waves Jingran FAQ
Q: How many Shell Credits does Jingran need?
A: About 2.53 million total: 170,000 ascension, 2.03 million Forte, 330,000 weapon.
Q: Should I pull the signature weapon?
A: Yes if you can. 4-star weapons rarely match the same sub stat type, and the signature has a mechanic interaction. Weapon over sequences.
Q: Should Jingran stack ATK?
A: Not as a priority. He scales on HP, so HP% raises both panel and skill base, while ATK applies in fewer multipliers.
Q: I missed the double-drop window. Now what?
A: Phase two (22–29 September) covers Tacet Fields. If you miss it, farm normally and spend Waveplates on the Synthesis domain for Forte materials.
Q: Jingran or Qingxiao?
A: Different roles. Qingxiao is an Aero Sword carry; Jingran is an HP-scaling Fusion Broadblade carry. Pick by the gap in your roster, not by release order.
Come discuss in the Gghubs comments.
Action Checklist
- Price out the material gap first; Shell Credits at 2.53 million is the real bottleneck.
- Farm the 22–29 September Tacet Field double window for echo EXP, not for materials you already have.
- Screen echo sets by whether your rotation can hold the trigger, not by tier lists.
- Pull order: first copy, signature weapon, then sequences.
Related guides: Wuthering Waves 3.6 Qingxiao echo builds, Tower of Adversity team comps, Waveplate farming routes.
Guías
- 幻兽帕鲁1.0.5配种与突变攻略:据点工作适应性与古代树皮提速
幻兽帕鲁 v1.0.5 的配种、突变与据点规划。古代树皮工作适应性降到 Lv.1 后据点链怎么提速、配种方向与被动继承怎么定、突变为什么值得留栏位、材料路线与塔主 BOSS 的配种队组法,以及 1.0 之后的等级与科技变化。
- 重返未来1999 4.0「应门者」养成顺序与人工梦游满星
重返未来1999 4.0「应门者」版本的养成顺序与人工梦游打法。洞悉二到洞悉三的门槛怎么拆、心相与共鸣的优先级、人工梦游的分层节奏、版本资源的分配顺序,以及 4.0 抽取与保底的判断依据。
- 恋与深空6.0家园玩法收益顺序:烹饪、居家手作与牵绊上限提升
恋与深空 6.0 家园玩法的收益顺序与 10 月档期收尾。烹饪与居家手作先做哪个、牵绊等级上限提升后补什么、实景写真与压箱底怎么用,以及返利 14 期、签到 19 期、喵呜柜台 13 期各自的截止时间。
- 崩坏星穹铁道4.6末日幻影支配遗忘攻略:击破解控与终结技增伤配队
崩坏星穹铁道 4.6 末日幻影·支配遗忘的高难打法。坚防守备的击破解控机制、终结技增伤 25% 与欢愉增伤 15% 怎么吃满、混沌回忆·来生泅渡的阿哈笑点节奏、新遗器与侵蚀隧洞·密伶之径的刷取顺序,以及本期配队分工。
- 原神7.1深渊12层上下半配队:薇斯纳与沃雅妮莎分工与树脂规划
原神 7.1 深渊 12 层的上下半配队与树脂规划。薇斯纳与沃雅妮莎的属性分工、单手剑·银釭的获取活动、圣遗物主副词条的阈值判断、160 点树脂的取舍顺序,以及「幽境危战」紊乱地脉挑战的打法要点。
- 鸣潮3.7「镜锁妄世」声骸合鸣选择与逆境深塔阵容:心和锁暝怎么搭
鸣潮 3.7 版本「镜锁妄世,心照红尘」的声骸与深塔阵容规划。五只新声骸与三套合鸣效果怎么选、心与锁暝的双导电分工、逆境深塔按弱点分场的打法、新区域梦枢天罗的解锁顺序,以及维护补偿和体力分配。
- 绝区零3.2下半资源规划:洛克茜与普罗米亚的驱动盘词条与式舆防卫战打法
绝区零 3.2 下半(10 月 20 日截止)的抽取与养成顺序。卡池窗口与保底量级、驱动盘 4+2 的主副词条阈值、双核配队的三段分工、式舆防卫战的分路与失误清单,以及菲林与丁尼的分配优先级,按官方公告口径整理。
- 明日方舟10月09日版本更新前瞻:「昨日海」商店兑换与首周理智规划
明日方舟 10 月 09 日版本更新前瞻与「昨日海」首周规划。维护补偿怎么领、商店代币先换谁、1680 点理智七天怎么切,以及三位新干员的定位与抽取取舍,一篇说清。