Arknights Yuki Makoto Guide: Mastery and Module Priority | GameHub

Max S3 first. In Persona state, Yuki Makoto's third skill deals roughly 77,060 damage over 20 seconds plus 3,693 true damage, about 80,000 total. The module ...

Arknights Yuki Makoto Guide: Mastery and Module Priority

01_明日方舟_1.jpg
01_明日方舟_1.jpg

一、Arknights Yuki Makoto Role and Panel

Puppeteer Specialist and the Persona mechanic

Yuki Makoto is a 6-star Specialist in the Puppeteer branch, and the first male 6-star collaboration operator in Arknights. His trait does the heavy lifting: on lethal damage he does not retreat, he switches into Persona state with a block count of 0, fights for 20 seconds, then the original body returns. He does not deal damage by standing on the field. He cycles through Persona state by dying or by activating a skill.

Endgame panel and cost

With the module HP bonus, the panel reads 3,309 HP, rising to 5,294 HP in Persona state, with a 1.2s attack interval, 2 block, 0 RES, 14 DP at full potential, and a 70s redeploy timer . Persona state stretches the attack interval to 1.6s in exchange for a large attack and HP boost.

Talents: Unbound Power and S.E.E.S. Captain

Talent 1, "Unbound Power," stuns nearby enemies on the switch and grants +40% ATK and +35% HP at E0, +60% ATK with a 5-second stun at E1, and +80% ATK with an 8-second stun at E2. Talent 2, "S.E.E.S. Captain," triggers an all-out attack when Persona state ends, dealing true damage based on a percentage of his ATK to enemies around squad members, measured at 3,694 damage.

二、Arknights Yuki Makoto Skill Damage Breakdown

S1 Orpheus's Harp: damage and healing in one

S1 summons Orpheus in Persona state for Arts damage on normal attacks. When an ally inside range drops below 50% HP, the attack converts to healing, measured at 1,005 HP per tick. The active swaps into Persona state immediately. A full sword-rain plus Persona rotation lands about 56,280 damage plus 3,694 true damage, 59,974 over 20 seconds; with Pramanix-style fragility at 8%, single hits reach 5,065.

S2 Thanatos's Prison Lock: fear and execute

S2 summons Thanatos, hits up to 4 targets, and deals 4,188 damage per hit against 0-RES Sarkaz Bone Sentinels, for 50,256 total plus 3,694 true damage. Frightened enemies below a threshold of Yuki Makoto's ATK die instantly, which is the cleanest way to clear high-HP trash.

S3 Blade That Opens Tomorrow: the highest ceiling

S3 starts with Thanatos, boosts attack speed, hits 4 enemies for 3,853 weakness damage each with a 1-second interval, and reaches 77,060 damage plus 3,693 true damage over 20 seconds, about 80,000. Activating the skill or taking lethal damage summons Orpheus instead, raising block count, granting allies physical and Arts dodge chance, and healing 586 HP per second. Both Personas share the same 20-second window .

Why mastery goes to S3 first

S3 packs attack speed, multi-target damage, dodge and healing into a single skill, which is the densest return per mastery level. S2 earns its place where the execute threshold matters, and S1 only moves up when the squad has no healer or the map runs long. For everyday clears at reasonable investment, master S3 and review S2 after.

三、Arknights Yuki Makoto Module and E2 Priority

What the module adds

The module "Voices of Each Other" upgrades the trait: switching into Persona state grants +20% HP (source: TapTap analysis). Persona state is the form that absorbs damage, so this bonus translates directly into how many hits he survives.

E2 first, module second

Fill the E2 and mastery materials first, then push module levels. The Moon Over Water event ends September 25 at 03:59, but the first stage's material maps close on September 18 at 03:59, a full week earlier (source: Hypergryph official announcement). The plan is to farm high-tier materials such as Oriron Cluster while those maps are open, and level the module afterwards with regular-stage drops.

Potential and cost

At 14 DP and a 70-second redeploy, the cost is not punishing. Potentials add ATK and HP, but for a collaboration limited operator the pull itself matters more than the copies.

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01_明日方舟_2.jpg

四、Arknights Yuki Makoto Collab Team Comps

Why Yukari Takeba pairs with him

The 5-star Supporter Yukari Takeba runs S2 "Mirror of Still Water," granting up to 4 operators an independent "Arts Overflow" multiplier, reported around 30%, and she carries a special priority buff link with Yuki Makoto . Her talent heals herself and up to 3 allies in range when a skill ends.

Aigis and Koromaru

Aigis is a 5-star Sniper in the Aerial Cannon branch, switching between air and ground modes when a skill activates and dealing physical AoE after landing. Koromaru is a 1-star Guard given away by the event, with tokens bought from the school shop.

Comp Operators Gear and positioning Rotation
Collab core Yuki Makoto + Yukari Takeba + Aigis + healer Yuki Makoto on the buff tile, Yukari hugging the stack Yukari casts S2, Yuki Makoto swaps and pressures HP, Aigis lands for AoE
Single-core burst Yuki Makoto + two supports + Defender Defender holds the lane, Yuki Makoto parks in the crowd Defender pulls, Yuki Makoto opens with S3, lethal damage triggers a second Persona
Budget Yuki Makoto + any 5-star support + Koromaru + healer Koromaru sits in the Reception Room between fights Yuki Makoto swaps first, supports refill buffs
Base build Three collab operators stationed Reception Room and Factory Three collab operators trigger the base bonus

五、Arknights Yuki Makoto Gameplay Tips and Mistakes

When to swap into Persona state

  1. Activate the skill to swap early rather than waiting for lethal damage every time.
  2. Against burst enemies, let the base form eat the lethal hit and save a skill charge.
  3. Refill buffs the moment Persona state ends to fit a second all-out attack into the window.
  4. Take S3 into crowds and S2 into single elite targets for the execute threshold.

Positioning and block count

Persona state has a block count of 0, meaning it deals damage without holding the lane. Defenders or the base form with 2 block hold the line. Place Yuki Makoto on the path enemies must walk, not at the choke point itself.

Common mistakes

Cancelling the skill right after a swap and wasting the attack interval; bringing the healing skill into a healthy squad, which halves damage output; firing AoE while enemies sit at the edge of range.

六、Arknights Yuki Makoto Pull and Resource Planning

How the 120-pull pity works

The guarantee on Yuki Makoto is one 6-star per 120 pulls (source: TapTap analysis). The banner closes September 18 at 03:59, so the closer you are to pity, the better the expected return; if you are far away, stop.

Limited collab risk

All four new operators from this collaboration leave the standard and Kernel banners once the event ends (source: TapTap analysis). Pull if you want the operator, not for collection's sake.

Priority Target Reason
Highest Yuki Makoto himself Limited collab, no current acquisition path after the banner
High Yukari Takeba Linked buff with Yuki Makoto at a lower cost than potentials
Medium E2 and S3 mastery Directly sets the damage of the 20-second window
Medium Module levels +20% HP for survivability
Low Potentials and tokens Limited return, ranked after materials
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01_明日方舟_3.jpg

七、Arknights Yuki Makoto FAQ

Q: How much damage does Makoto Yuki's Skill 3 actually deal?
A: In Persona state, his Skill 3 hits 4 enemies for 3,853 weakness damage per hit, with a 1-second attack interval — roughly 77,060 total damage over 20 seconds, plus 3,693 true damage, for a combined total of around 80,000.

Q: Which of the three skills should I master first?
A: Master Skill 3, "The Blade That Opens Tomorrow," first. It bundles attack speed, AoE damage, dodge, and 586 HP healed per second — the highest value density of the three. Only prioritize Skill 1 if your squad is short on healing.

Q: The banner and the material stages close on the same day — which should I handle first?
A: Secure the banner first. It closes at 03:59 on September 18 and guarantees a 6-star operator every 120 pulls. The material stages go offline the same day, but the event as a whole runs until September 25, so you can still make up some materials through shop exchanges.

Q: If I don't pull Makoto Yuki, is the collab 5-star still worth getting?
A: Depends on whether you need the collab mechanic. Yukari Takeba's "Clear Mirror, Still Water" grants about a 30% independent-multiplier buff to 4 operators, plus a bonded bonus when paired with Makoto Yuki — a solid priority if your team lacks a support slot.

八、Arknights Yuki Makoto Action Checklist

1、Check remaining pulls before September 18 03:59 and finish pity if you are close.

2、Promote Yuki Makoto to E2, then master S3.

3、Unlock the module "Voices of Each Other" for the Persona-state HP bonus.

4、Keep one support slot open for him, ideally Yukari Takeba.

5、Farm Oriron Cluster and similar high-tier materials before the material maps close.

Come discuss in the Gghubs comments.