Zenless Zone Zero 3.2 Roxie Build Guide: Discs and Shiyu Teams | GameHub

Zenless Zone Zero 3.2 adds Roxie on the second half as a Physical Attack main DPS built around single-target finishing. Stack crit rate and crit damage first...

Zenless Zone Zero 3.2 Roxie Build Guide: Discs and Shiyu Teams

Version 3.2 went live after the official preview stream on August 28, 2026 at 19:30, and the banner cycle carries four up-rated agents: the first-half newcomer Clare Flint (Electric, new Frontline role) rerunning alongside Nancy, then second-half newcomer Roxie Everita Price (Physical finishing DPS) alongside returning Promia. Roxie's numbers are compared to 3.0-era main DPS units, and her general usability edges out Clare because the Physical roster already supplies her stun and buff partners. This guide covers her kit direction, drive discs, W-Engine choices, Shiyu Defence teams, and pull priority.

Zenless Zone Zero 3.2 Roxie Overview: Banner Timing and Role

Roxie is the second-half limited agent of 3.2, Physical element, built to stay on field and finish targets.

Banner timing

The 3.2 preview stream ran August 28, 2026 at 19:30 on the official channel, confirming Clare for the first half and Roxie for the second. Second halves open mid-version, so confirm the exact start time in the in-game Signal Search screen.

Role and teammate needs

Roxie is a finishing Physical DPS whose strength is burst damage on single targets. Standard Physical teams run one stunner to apply and extend Daze, one buffer or shielder for survival, and the main DPS inside the Daze window. She does not need a dedicated support to function the way Clare does, because Nicole and Anby already cover the Physical shell.

Zenless Zone Zero Roxie Kit: How a Finishing DPS Plays

Finishing DPS units concentrate damage on high-health single targets and clear low-health enemies fast, avoiding wasted overkill.

Damage windows and Daze alignment

Physical DPS damage is concentrated inside Daze windows. The practical loop is stun first, extend the Daze, then bring Roxie in for a full rotation rather than grinding through undazed health. Aligning your skill rotation with the buff window is the single biggest damage gain.

Stat priorities and what she does not need

Roxie scales with conventional attack and crit stats. Unlike Clare, whose Frontline kit converts defence and overflowing crit into Sharp Crit , Roxie does not need defensive stacking. Treat penetration as a bonus stat, not a requirement. Exact skill multipliers and core skill gains are listed in game.

Zenless Zone Zero Roxie Drive Discs: Sets and Substat Order

Drive discs use a six-slot structure with four-piece and two-piece bonuses, and an on-field DPS wants the four-piece active.

Main stat and substat priority

Main stats: crit rate or crit damage on slot 4, Physical damage bonus on slot 5, attack percent on slot 6. Substat order: crit rate >= crit damage > attack percent > penetration > everything else. Stabilise crit rate first so your damage stops swinging wildly, then push crit damage .

When to drop the four-piece

If a four-piece set requires a trigger your loop cannot hit, a high-quality 2+2 split usually beats a badly rolled four-piece. Judge by the combined value of set effect plus stats, not by the set name alone.

Zenless Zone Zero Roxie W-Engines: Signature versus Budget

The order is simple: signature first, then a high-base-stat generalist attack engine, then a placeholder.

Is the signature worth it

Limited DPS signatures usually add direct damage or crit value, concentrated in the burst window. Pulling the character first is safer, especially because 3.2 also runs returning agents competing for the same Polychrome budget.

Conditions for a substitute

A substitute needs two things: substats that are not wasted, and a trigger condition your rotation can actually meet. If the substitute rewards frequent Special Attacks while Roxie's loop leans on heavy attacks, its value drops. Test one full rotation in the training room before committing.

Zenless Zone Zero Roxie Shiyu Defence Teams: Two Physical Setups

Team Agents Roles Use case
Standard Physical Roxie + Nicole + buffer or shielder Roxie on field, Nicole applies Daze and defence shred, third slot keeps the team alive Regular Shiyu Defence nodes, single elite targets
Dual Physical DPS Roxie + Anby + stunner or support Two Physical damage dealers trade Daze windows, stun support tops up Daze Timed nodes with multiple waves

Rotation order

For the standard team, Nicole opens with Daze and defence shred, the buffer fires their damage buff, then Roxie takes the window. The dual-DPS version suits timed stages: two damage dealers split the Daze windows so the main DPS never idles through a cooldown.

Check node resistance first

Every Shiyu Defence node has its own resistances and buffs. Before entering, confirm Physical resistance is negative and the node buff actually boosts Physical damage. Nodes with positive Physical resistance are not worth brute forcing even with high investment.

Zenless Zone Zero 3.2 Pull Priority: Roxie, Clare, Nancy

The four up-rated agents in 3.2 do different jobs, so fill the hole in your account.

Agent Element and role Recommendation
Nancy (rerun) Anomaly-team stun core with team damage amplification, extended Daze and off-field anomaly Pull first. Works at M0 with no signature
Roxie (new) Physical finishing main DPS, strong single-target burst Second priority, best when you lack a Physical DPS
Clare (new) Electric Frontline on-field DPS scaling with defence Situational, her shell only has Rina supporting defence
Promia (rerun) Returning agent Not recommended on a tight budget

For monthly pass and free-to-play accounts, take Nancy first and add Roxie if Physical is missing. Accounts that already clear Shiyu Defence and Deadly Assault at full stars should bank Polychrome for the Frontline support or a Voidhunter-tier agent instead.

Zenless Zone Zero Roxie FAQ

Q: Is Roxie worth pulling?
A: Yes if you lack a Physical DPS or need single-target burst. Lower priority than the Nancy rerun if your Physical team is already built.

Q: What stats come first on Roxie?
A: Crit rate and crit damage, then attack percent. Penetration is a bonus, and exact caps need in-game testing.

Q: Does Roxie need her signature W-Engine?
A: No. Get the character first. A generalist attack engine with a strong base stat works as a bridge.

Q: Can Roxie work outside Physical teams?
A: Not recommended. Finishing DPS damage depends on the Physical shell's Daze and defence shred synergy.

Q: Which 3.2 half should I pull on?
A: The first half, for the Nancy rerun, has the lowest investment cost at M0 without a signature. Pull the second half only if you need damage.

Come discuss in the Gghubs comments.

Zenless Zone Zero Roxie Action Checklist

  1. Check whether your Physical team already has a stun and buff partner before pulling.
  2. Farm the four-piece drive disc set and lock crit and Physical damage main stats.
  3. Prioritise crit rate substats, then crit damage and attack percent.
  4. Bridge with your best generalist attack W-Engine instead of rushing the signature.
  5. Check node resistance in Shiyu Defence and swap teams rather than forcing a resistant node.